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Project Duration: 2 Weeks

Platform: Kinect

This game similar to "Temple Run" focuses on one monkey's attempt to stay out of trouble.

Monkey Adventure​

Project Duration: 2 Weeks

In this project we reenacted a scene from the movie "Old School" with our own twist.

​Retrofit​

Project Duration: 2 Weeks

Platform: Playstation Move Super Safari was a picture taking game based in Africa. One fun feature was the ability to print out pictures that were taken in the game.

Super Safari

Project Duration: 2 Weeks

Inspired by the opening scene of the video game "Borderlands", This nonsensical film was designed to give insight into our Visual Story team.

​Team Promo

Entertainment Technology Center: Fall 2012

Bootcamp was the term of endearment for the first semester of my Masters of Entertainment Technology graduate degree from the Entertainment Technology Center of Carnegie Mellon University. In this semester, students are required to develop games, make films, and even learn a little improv.

 

Building Virtual Worlds was the game development portion of bootcamp. It involved changing teams about every 2 weeks in order to rapidly prototype game mechanics with unique control interfaces. One project Breakfast Bop It was a semifinalist in UncommonGoods Makey Makey challenge. My final project Buccaneer Bay was awarded the First Penguin Award for its innovative gameplay by the Building Virtual Worlds Faculty.

 

The projects on the left are the projects for Building Virtual Worlds, a video game related class. The projects on the right are the projects for Visual Story, a film related class. Although the classes are dissimilar, the storytelling and techniques are very similar. Click on any of the pictures to see a youtube video of that project.*

*Krampus is a download, not a youtube video. The size of the file is 400MB.

Project Duration: 1 Week

Platform: Makey Makey

Breakfast Bop it is food based version of Bop It. The player had to touch various breakfast foods to follow the game's pattern.

Breakfast Bop it

Project Duration: 48 hours

Our 48 hour film was a mockumentary on societal bullying.

​48 Hour Film

Project Duration: 2 weeks

Krampus was an interactive transmedia project focused on the mythical creature Krampus.  To view this: download the file, extract it, and then open "main page.html" with google chrome.​

Krampus

Project Duration: 3 Week

Platform: Makey Makey

Bomb Diffuse was a skit involving the accidental arming of a bomb. The only way to disarm the bomb was by completing the randomized puzzle, involving cutting actual wires.

Bomb Diffuse

Project Duration: 3 Week

Platform: Makey Makey, PS Move, Phidgets, Smartphone

Buccaneer bay was a world that merged the physical and digital space. Users would log onto a website and use their smartphone to control a water gun turret. The turret sprayed physical things to cause virtual and physical reactions. Buccaneer Bay was the fall 2012 winner of the First Penguin Award.​

Buccaneer Bay

Project Duration: 2 weeks

Our music video was made using a combination of Bangarang by Skrillex and Fix You by Coldplay. We were required to have the color red, a handbag, and a storyline that follows a descent into madness. We used a large amount of after effects. We also used stock footage to follow a bullet on its path.

Music Video

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