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Frank Hamilton

Gameplay Programmer

Skill Set Summary
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Launguages:
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C#, C, C++
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JS
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Experience in many other languages
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​Engines:
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Unity3D
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Cocos2D
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Unreal Development Kit
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Game Design Experience
About Me

Resume

Blog

Past Projects

Resume
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I am a gameplay programmer currently pursuing my Masters of Entertainment Technology at Carnegie Mellon University. My goal is to create visceral games by utilizing the knowledge and experience that I am gaining during graduate school combined with the problem solving and technical skills learned through my degrees in Computer and Electrical Engineering from West Virginia University. ​​
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